About

Senior iOS engineer with around 15 years of experience building, shipping, and maintaining mobile products across consumer, enterprise, and platform-focused domains.

Across my career, I have repeatedly joined early engineering teams, built products and mobile foundations from scratch, and helped scale them into reliable production systems.

My experience spans SDK development, payments, media streaming, offline-first systems, and production operations, with consistent ownership of end-to-end delivery, architecture decisions, release processes, and cross-functional execution.

Skills

Core

  • Swift, Objective-C
  • UIKit, SwiftUI
  • SDK Development
  • Offline-First Systems
  • Combine, RxSwift
  • AVFoundation
  • Swift Concurrency
  • MapKit, StoreKit

Delivery

  • Modular Architectures
  • CI/CD, Release Management
  • Analytics, Crash Reporting
  • Monitoring, On-call Operations
  • Instruments, Performance Optimization
  • Technical Ownership
  • Cross-functional Delivery

Experience

Aug 2024 — Present

Senior iOS Engineer · Carly GmbH

Munich, Bavaria, Germany

  • Deliver production features across Carly's two iOS apps, supporting both B2C and B2B product segments in real-world usage.
  • Own implementation and technical direction across a mixed UIKit and SwiftUI codebase that follows a modified VIPER-style architecture, taking features from product definition through shipment and ongoing follow-up in production.
  • Built resilient offline behavior with local persistence, retry flows, and sync handling for environments with unstable connectivity.
  • Improved observability and troubleshooting through production logging and debugging workflows for connected systems.
  • Use AI-assisted development tools as part of daily engineering work for prototyping, refactoring, debugging, and accelerating delivery.
  • Track shipped features through analytics, crash reports, and production signals to understand behavior after release and drive follow-up improvements.
  • Own build pipelines, release mechanics, and post-launch monitoring to keep customer-facing releases reliable.

Mar 2022 — Aug 2024

Senior iOS Engineer · HelloFresh SE

Berlin, Germany

  • Owned iOS implementation for payments initiatives, shipping production features that improved checkout reliability and the overall payment experience.
  • Drove execution across product, backend, and platform teams to define rollout plans and deliver resilient payment flows in a high-traffic consumer app.
  • Helped shape rollout and release-safety strategies for payment features, aligning client behavior with backend services, operational safeguards, and production monitoring.
  • Worked through payment edge cases, failure scenarios, and integration issues to improve transaction reliability across client and service boundaries.
  • Participated in both the iOS app on-call rotation and the Payments team on-call rotation, monitoring incidents, mitigating customer-impacting issues, and following through on production fixes.

Apr 2018 — Dec 2021

Senior iOS Engineer (Early Team / Scaling Phase) · MXP Media India Ltd

Mumbai, India

Worked across MX Player and MX TakaTak, consumer video products spanning streaming, short-form content, and high-performance media experiences.

  • Shipped features across large-scale consumer video products during a high-growth scaling phase.
  • Worked extensively with AVFoundation on core video playback capabilities, including live streaming flows and media handling across playback scenarios.
  • Implemented FairPlay-protected streaming, offline video downloads, and download management workflows for premium content experiences.
  • Owned reusable technical components and app infrastructure, working closely with product, design, and business stakeholders to deliver high-performance roadmap features.

Jul 2015 — Oct 2017

Founding iOS Engineer · GetSimpl Technologies Pvt Ltd

Mumbai, India

  • Served as the sole iOS engineer, owning mobile architecture, implementation, and delivery across both the merchant SDK and the consumer app.
  • Built the merchant-facing iOS SDK in Objective-C, enabling partner integration while supporting broad device compatibility from iOS 7 onward.
  • Worked directly with partner developers during SDK integration, helping troubleshoot adoption issues and ensuring smoother onboarding into merchant apps.
  • Built the Simpl consumer iOS app from scratch in Swift, laying the foundation for the product's mobile experience.

Jul 2013 — Jun 2015

Early / Founding iOS Engineer · Housing.com

Mumbai, India

  • Helped build and scale the Housing iOS app as an early engineer, owning core product flows and technical delivery.
  • Redesigned key user journeys with the design team to reduce friction and improve overall UX while preserving product constraints.
  • Worked on map-heavy iOS experiences involving large datasets, improving clustering behavior and UI responsiveness for smoother property discovery.
  • Improved API scalability and client-side performance, reducing unnecessary network load and supporting a more responsive production experience.

Feb 2013 — Jul 2013

Product Development Engineer · Mobikon Technologies Pvt Ltd

Pune, India

  • Built and prototyped enterprise mobile applications for restaurant operations, customer engagement, and staff efficiency across iOS and Android.
  • Collaborated closely with web and Android teams to translate product ideas into working mobile solutions for customer-facing and operational use cases.
  • Prototyped cloud-based table reservation and order management workflows, including rapid Android-focused experiments to support product discovery.

Jul 2011 — Jan 2013

Software Engineer · Sourcebits Technologies

Bangalore, India

  • Worked in cross-functional engineering teams spanning iOS, Android, backend, and frontend to deliver mobile solutions for a range of client applications.
  • Worked with my team lead to develop a cross-platform chart rendering library for displaying interactive 2D and 3D charts across mobile applications.
  • Built the core rendering layer in C++ and worked on iOS- and Android-specific OpenGL integration for platform-native display and interaction.
  • Contributed across multiple client projects, adapting to different product requirements, delivery timelines, and implementation needs.

Education

Indian Institute of Technology Guwahati
B.Tech, Mechanical Engineering · GPA: 7.7/10 · Graduated Jun 2011

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